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Showing posts from September, 2013

The Swing of Things

Or, at least, trying to get back into it. So here's where the current build stands, because no one wants to hear about any of that other stuff. The framework is all in place, with the exception of a few of the reward options, which are mostly variable-based anyway, so not really difficult to implement. The writing for about half of the stuff still needs to be done, which is what's really killing me: for some reason, I just can't seem to actually write anything. I know how the scenes are supposed to go, but I just can't seem to get my brain to actually write  them. I'm still pecking away at it. In the meantime, let's talk about Britney (Brittany, Brittaney)'s mission, shall we? The idea is simple: Maria wants you to help her. But the idea of help is poorly defined at best. It's obvious when you meet her that the girl has two things she likes doing: drinking, and fucking. Maybe Maria meant for you to dissuade her from those paths, or maybe she meant for yo

Play Unplugged Gencon interview with Daisy at Wargames Factory

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A nice shout out and preview of the Mortis and 15mm/1:100 scale Crusader.