Progress continues. This is a screenshot from the second trial. I'm not sure if I should include lots of sexuality changes (not like that, but changes to whether or not you feel comfortable in your female body). As it stands, the only way to max out femininity is to religiously follow the bimbo path, which is not my intent. I'll have to include ways to increase femininity without sexual actions. I think I've worked enough on TTF for today. I might work on Cursed instead. Or maybe I'll tackle any of the myriad things that need to be done around the house so I can move in four days.
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Challenge!
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So, talking with OTPiccolo today in the chat about the current contest run (fingers crossed!), we noted that RAGS (and RAGS derivatives like fever.dreamer's DayDreamer engine) seems to be dominating not just contests, but most of the content on TFGamesSite. I mentioned I probably wouldn't enter whatever the next contest would be, and he somewhat indirectly challenged me to look into programming alternatives. So, I'm wondering if I might be able to pick up Flash or Inform or something. It's not my specialty, obviously (I prefer bending RAGS in new ways), but I do love a challenge. Something to think about for the next few days...
Cursed Work: Scales
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Taking some time away from some code is always a good thing. It let's you take things in with a relatively unbiased view. In this case, I've been looking at the Cursed code, and noticed some really bizarre design choices. For example, player arousal is on a 1-100 scale. That makes sense, easy to track and so on. Player skill level (for the various skills) is on a 0-46 scale for some bizarre reason. I know why I did it, actually. For each "level" of skill (from abysmal to awful, for example) required one more point than the previous level. So going from abysmal (the lowest) to awful only required one point. Going from awful to poor required two points, and so on. It makes a kind of sense, because it means that true mastery take more effort, but dammit, even when I set up the skill increases, they make more sense on a 1-100 scale. So now I have to recode relatively significant portions of the existing code to account for the fact that the various scales in the game (ski...
Cursed: Behind the Scenes
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Who cares about theory? Let's look at some mechanics! Some of this might be a slight restatement of stuff that I've already posted at TFGamesSite. So, in Cursed, you play a man who has been transformed somehow into a woman. The causes are kind of vague, really. Anyway, once you're a woman, then what? Well, there's a couple of obvious things that happen, and a couple of things that kind of don't. First of all, your body is set based on prior actions. You can have small breasts, big breasts, or zonking huge breasts. There's a problem with the zonking huge breasts, though: if your boobs get too big, you'll lock in a bad end. I'm not sure if that's going to stay, but given the fact that I don't want breasts to be capable of getting infinitely huge, the best course of action right now seems to be if they get utterly (udderly) massive, which in this case is an H-cup, then you'll have to deal with the consequences. In other words, you'll have to...
Khurasan Releases The Siler Super Heavy Antigrav!
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Jon over at Khurasan just released the kit conversion for the 15mm scale Siler tank ... This conversion updates the Siler and adds some Vroom Vroom speed to the massive vehicle. The model is 96mm long and 60mm wide. Priced at $15.99 for the tank with treads and $3.99 for the upgrade kit its quite a deal! Now go support the Indi manufacturer and pick up the platoon of three. Check out the release on TMP
Actual Progress Made!
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Since the flurry of bug reports from the "early" version of TTF has died down a little bit, I was able to spend a couple of hours working on the game today. The second trial is supposed to be a little less complicated than the first, but I'm still struggling to figure out the overriding "theme" of the trial (the first is the quest, or more specifically, how you react to strange circumstances, i.e. a karma test). That being said, I've never let anything like being directionless slow me down, so three new TFs have begun! Tomorrow might be a bit of a minor work day, since I have other things going on, but we'll see if I can get anything done. Saturday might be a good day for some work too.