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Showing posts from August, 2011

Display your Ident-card citizen!!!

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I have been sorely lacking in my posts as of late… It’s not because of a lack of things to do. I have been working on many CAD models and making molds for the 15mm scale Crusader. Casting up a Leviathan to convert to a fixed posed model. Busy, busy, busy….                I still have Three Leviathan Crusaders and one Mortis left. If you want one, it may be a good time to pick one up; I will likely be discontinuing the fully poseable Leviathans for a more static pose version. If I continue to produce the fully poseable version, it will likely see a price increase for that option. Here is a sneak peak of the upcoming 32mm Stormtroopers for the Eisenkern faction. You can find the Kriegsmarine drop trooper in an earlier post. Enjoy! Here is a Wehrmacht storm trooper with the Kriegsmarine legs. And just for a bit of fun….

Update 8/31

Didn't get around to the extra objects, but that's for tomorrow. For now, the lab is complete! Major Updates - The EH Laboratory is now complete, barring any bugs. Minor Updates - You can steal items from the laboratory, which currently don't do anything. You'll eventually be able to sell them for cash, or keep them for special effects. Bug Fixes - Somehow, the shoe rack was removed from the foyer. I didn't remove it, so I'm blaming it on RAGS. But it's back. - Makeup should (once again) work as intended. - Jewelry can now only be worn if you're not already wearing jewelry in that location. In addition, the silver chain bracelet now works properly (i.e. it can be worn!). Known Issues - Apparently I forgot to activate the Go To The Lab command? Dammit. - Makeup permanently lowers your non-natural charisma at the end of the day. - You can seduce the guard three times in one day if you play your cards right, this is, obviously, not supposed to occur. Also,

Update 8/30

Some important stuff happened today! Major Updates - The lab is mostly complete. You can go through the entire complex (in theory, assuming no bugs), and get into trouble. You can even reach the "treasure rooms" at the end, though the items you get don't do anything (yet). I should be able to get everything else fixed and fully implemented (except maybe the items) tomorrow. Minor Updates - One I forgot to mention before: handcuffs. And no, they're actually not (really) sex objects. Bug Fixes - The Security Guard encounter should now work properly when he invites you back to his home. - Non-piercing jewelry is fixed, and no longer requires you to take it off twice. - Makeup should now properly apply non-natural charisma bonuses and reductions. Should. - Fixed a bug with the slut sex trait that kept "None" in the sex trait line.

No Stream 8/29

The hurricane has come and gone. The power has been restored. But unfortunately, I still have a lot of stuff to do in terms of clean-up. I'll be back to streaming tomorrow, but no streaming today. Sorry about that, folks.

Update 8/26

Finished the security guard, and started on the lab. Unfortunately, the lab needs actual, detailed planning, so I had to stop early today, so I can work on it over the weekend. Note that the list below doesn't seem all that long, and isn't, but individual character interactions are complicated, especially when you're making them lead somewhere. Major Updates - None Minor Updates - The security guard (Victor) now has his full range of interactions available. Bug Fixes - Fixed underwear again. This time brute forced, so it should be working right, goddammit. - Some typo corrections to parts of Maria's speech, that weren't being colored properly. Final note: as you can see from the tracker on the right, I'm still about $50 shy of this week's goal. Just as a reminder, if I don't reach the goal by midnight Saturday (EST), then that means no new uploads for next week. And, as always, you can make a request for something to be added to the game when you donate.

Update 8/25

More small updates, along with some fairly crucial bug fixes. Major Updates - None Minor Updates - The security guard's interactions have been increased...in bed. Tomorrow, he'll be completed. - You can now buy condoms "in bulk". Each purchase should increase the number of condoms you have by 5. Bug Fixes - Maria now disappears after you accept her mission on day 45. - The pregnancy test no longer resets your pregnancy status. - Underwear can be worn again. And this has been tested so I know it works, even.

Update 8/24

Not much in terms of substantive updates, but laying a lot of groundwork for the eventual "first mission". Major Updates - You can now actually talk to Maria on day 45 and find out why she's there. - New character, and new item interaction (yes, a new interaction is a big deal) Minor Updates - Adjusted the pay rate for the Eroticism career, so that you actually get paid more. Note that the job descriptions (currently) don't reflect the new pay rate, as I'm just testing a couple of things here. - Tramp stamps now require a lower inhibition than other tattoos (65 or less). Bug Fixes - Fixed the problem with underwear not being able to be worn ever. - Fixed a problem with non-natural charisma not being able to go below 0, which would end up giving you permanent bonuses to non-natural charisma. - Fixed a problem with Futanari: the change started after 25 points, but the trait wasn't added until 40 points. Should now activate properly at 40 points. Future Plans - S

Update 8/23

IMPORTANT NOTE: The game engine has been updated to RAGS 2.2.6.0. There's a link to where to download it on the changelog on the right. The game may work in 2.2.0.0, but to be safe, you should update to 2.2.6.0. Major Updates: - Maria returns (day 45). Note that her task is a work-in-progress that I'm hoping to finish this week. - You can now get pregnant, but you cannot give birth. Pregnancy is not yet fully implemented (and likely won't be for a while, though I'll keep plugging away at it). Minor Updates: - Periods now require you to use tampons. If you don't have any tampons, you will be prevented from wearing underwear for the rest of the day. More effects will be added over time. Bug Fixes: - The update to engine version 2.2.6 should fix the problem that people were having with the name dialog box at the beginning of the game popping under the game and preventing you from playing it.

Update 8/22

New version up. Major Additions - Added a monthly cycle, or rather the beginnings of it. Currently, the monthly cycle affects fertility only. Eventually, it will affect other things (people will not have sex with a woman on the rag, for example). - Activated the RAGS command to remove the picture frame. Minor Updates - There are new jewelry options at the jewelry store that don't require piercing. - A new jewelry box will contain any jewelry you're not wearing. Note that jewelry is not automatically removed ever. - Tattoos now require lowered inhibitions in order to get them. Tramp stamps (lower back tattoos) will eventually require lower inhibitions than other tattoos. - Added three new levels for hair growth: "very long, thigh-length", "very long, knee-length", "very long, calf-length". Bug Fixes - Fixed the platform shoes (and boots) again. Hopefully the height bonus is working as intended now. - Fixed the ankle tattoos. RAGS improperly nested o

All open orders have been filled!

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I have 5 Leviathan Crusaders and 1 Leviathan Mortis on hand. I also have available as accessories: 1 Scythe, 1 Sword, 1 Right hand Vulkan, 1 Left Hand Vulkan, 1 Right hand Mauler, 1 Left Hand Mauler. Just wanted to say thank you to all my customers, the feedback has been great and I hope you all enjoy your kits. All the best! Mark-

Streaming now

Can't guarantee it'll all be about Cursed, though. I might get tired pretty quickly and end up playing X-Com or System Shock or something.

Update 8/18

Mostly bug fixes, but there's some new patrons at the bar. Major Updates - None, really Minor Updates - Three new patrons to interact with, plus, I temporarily increased the chances of meeting them. Turns out writing these patrons is really time consuming. Bug Fixes - Short heels should be working properly maybe? - Fixed a problem with the makeup kit allowing you to get lots and lots of Non-Natural Charisma increases. - You should now be able to go home from the bar. - Sleeping will reset your inebriation to zero, allowing you to drink more. - Selecting beer will actually get you a beer, instead of telling you that you don't want anything. - Actually included the command that control drugs with extended effects, like the mind expander lasting a few days, and addiction. Turns out I forgot to add it in. - The three guys from the intro shouldn't be in the bar anymore...shouldn't being the operative word, there. - Your lower arm tattoos will now display properly. Also, I th

Stream Will Be Late

As mentioned in today's stream, tomorrow's stream (8/18) will be late, as I have things to take care of in the morning. I'll still be streaming, but I'll be starting around noon EST, possibly a little later. Keep an eye on this blog to see when I go live. Tomorrow, I'm planning to work on adding more characters to the bar.

Update 8/17 (Version 8/17a, Scroll Down)

New stuff today. Not as much as I'd like, but I'll take what progress I can get. Also, officially over 20Mb in size! Major Updates - You can now go to the bar. While at the bar, you can get drinks (to get drunk), and also try to get a "date" for the evening. Currently, the chances of getting a date are very, very low (3%), because only three of the eventual 100 patrons has been added. Obviously, more will be added over time. Minor Updates - When trying to sleep with arousal over 90%, you may get the message that you can't sleep due to your arousal (50% chance). If this is the case, you will need to lower your arousal somehow before trying again. - Having the Breast Fetish trait will now prevent your breasts from shrinking to less than a c-cup. Bug Fixes - Fixed footwear again . - If you fail to get the phone numbers from all three girls at the start of the game, Maria will have a special dialogue (it was always there, but there was a variable mismatch). Known Bugs

Update 8/16 (Update 8/16a, Scroll Down)

Tattoos took longer than I thought they would... Major Updates - Tattoos are now fully implemented, with the exception of belly/stomach tattoos, because I'm not yet sure how to handle them. Minor Updates - There is now a makeup kit available at the accessory store. It's expensive. Bug Fixes - Fixed a bunch of problems with footwear, which should now be working as intended (no more permanent charisma bonuses!) - Fixed some problems with stripper footwear not being properly considered. - Fixed a problem that was causing the two guys to show up too frequently as a Private Dancer, and preventing another event from occurring at all. I'm still looking for more characters for one-night stands. Someone asked if the additional info is useful, and it is, because it gives the characters flavor. So feel free to describe them in as much or as little detail as you'd like. I'm hoping to get 100 characters total, the idea being that you'll (hopefully) never run into the same ch

Update 8/15 And Request

New version. Didn't get really much of anything new in it, but some significant bug fixes and tweaks. Major Updates: None Minor Updates: - You can ask Maria a new (somewhat important) question. Bug Fixes and Tweaks: - Changed how the Private Dancer/Exotic Dancer job offers work. Should be a bit better/easier to work with now. - Lowered some of the requirements for Private/Exotic Dancer. - When viewing skills and most stats, you now get a numerical readout of where you are. Most go to 100, but natural charisma, non-natural charisma, heels skill and dexterity go to 50 (those are "half-skills"). The numbers will not be in the final version; they're included for testing purposes only. - Getting the "Slave" sexual trait now properly attaches it to your Sex Traits, and doesn't show it every turn. - Giving the wealthy female patron a happy ending as a Private Dancer now accurately affects your sexuality. - Changed the way timers were firing so that you get you

Nearing the end of fulfilling the preorders

All customers for batch one through three have been shipped. I hope to close out batch four customers in the coming week, along with all orders that came in after the preorders. Thank you all, for your patients!

Version 8/12

Last version this week (baring any game breaking bug fixes). Major Updates - Maria has decided to drop in on you once. - You can now get a limited selection of tattoos. The system isn't fully implemented (I ran out of time), but you can choose from four tramp stamps. Unfortunately, right now you can spam the tattoos endlessly, but that will be fixed in the next version. Minor Updates - Surprisingly, none. Bug Fixes - You can no longer use the mirror to pose endlessly into the night. By the by, the Pose command increases your Natural Charisma by 1 each use, up to maximum of 20. - Tweaked a couple of things in the Import/Export utility, so that femininity and hair length should now carry over properly (not from previous versions, but from this version on). - Fixed the private dancer job requirements: it needed a job performance of 20, compared to the exotic dancer which only needed 15. Both now require 15. Edit: Goddammit, this branching job offer things is going to be the fucking de

Insomnia Redux

It is 3:17 in the AM and I am still awake. There will be a stream tomorrow, but I'm gonna go ahead right now and say it'll probably start late. I think sleeping in is in order.

Update 8/11 (Version 8/11a, Scroll Down)

For 4 and a half hours of work, you'd think I'd have done a lot more. Sadly, no. But there is some new stuff. Major Updates - The drug dealer has returned, with a variety of new and bizarre concoctions available for sale. Some are easy to identify, all will require at least one use before you know what they do, and several feature the possibility of addiction. There will eventually be a way of consistently finding the drug dealer, but for now, it's a 20% chance when you leave the mall. Minor Updates - You can no longer take the publishing or services job. The folders are still available, but the Take The Job action has been deactivated. - Trust Fund on the testing device has been deactivated to allow better determination of cash flow balance (do you make enough money to get things? Not enough? Are you worried about paying rent every month or is it barely a drop in the pool?). - When you buy jewelry of any kind, you'll receive the container item "jewelry" in yo

Insomnia

Stayed up far too late last night finishing Ghost Story , so I'm pretty exhausted today. There will still be a stream, but if I can't focus my attention, it might not be about the making of Cursed, and instead end up being me playing games. No guarantees. Edit: Of note, I did receive a request to have "random" stylist functions at the salon, where things like nail color, hair style and makeup can be randomly assigned in a kind of "what the heck did you do to me" way. Kind of reminds me of Misadventures At The Mall , at least the beginning bit. This would require me to implement nail color (and possibly growth [short, medium, long nails]), as well as finalize the makeup system that I haven't implemented, but once I do, this could be interesting. Maybe for a discount, you let Genevieve have her way with you, and whether you're startled or ecstatic about the results depends on a bunch of other factors...something to think about.

Update 8/9

Maybe someday I'll have better titles for all these update posts. Someday. But not today. Major Features - Added the Private Dancer job, along with the possibility of getting promoted even further (but that's not coded in yet, so you should probably reject it if/when it comes up). Minor Features - Turned off all the remaining confirmations. Bug Fixes - You can no longer read magazines during the Late Night time block. - The dance studio will now send you home automatically when the mall closes. It's still not properly implemented, and is really just a stopgap measure right now. - The Eroticism career now properly uses up the right amount of time, so you shouldn't have to advance time to go home. - You can no longer drink breast milk when it's disposed off.

Update 8/8

New version today. A lot of minor updates, a few majors. No bug fixes. Just found out that the next stable release of RAGS will include variable grouping. A happy anonymous man is I today. Major Updates - More promotions are available for the stripper job. You can now be promoted from Novice Stripper, to Stripper, to Exotic or Private Dancer (Private Dancer isn't implemented yet, I ran out of time). While Stripper is very similar to Novice Stripper, Exotic Dancer has a whole host of new, random opportunities. - You can now buy magazines at the book store. Magazines are one-use items that change a few stats. Generally speaking if the magazine predominantly features guys, it will shift your preference towards guys, and if it predominantly features girls, it will shift your preference towards girls. There are also other effects. Minor Updates - You no longer have to confirm actions that take time (with the exception of returning home from the mall, because I forgot about it, I think).

Emergency 8/5b Update

Turns out that, with all the features I added, I forgot to turn a couple on. Go me. Bug Fixes - The command to visit the building manager's office now activates properly on the day after rent is due. Also set it up so that, if you do end up visiting the building manager, you only have 29 days until rent is next due, not 30 (slight oversight on my part). - Added a command to enable you to use breast firming cream after buying it. - Fixed a bug allowing you to wear the white gown or the slutty schoolgirl outfit home. - Fixed a minor bug that prevented you from wearing the medium stripper heels properly, even when your skill was (just barely) adequate. Planning Completed - New drug system that's significantly less morally objectionable, at least in my eyes. - TF changes planned for three different forms. - Events for the next few levels of the stripper and secretary job.

Update 8/5

New version, last major update for the week. Major Features - You can now go to the building manager's office and negotiate if you haven't paid your rent when it's due. Note that you have exactly one day to do this: failure to do it the day after rent is due will result in a game over due to eviction. Minor Features - The game now checks if you're wearing shoes when leaving the stripper job, and if you're not, it puts them on before you leave. Bug Fixes - All clothing currently in the game should have a description when you're wearing it, including the stripper clothes. - The strip command now works in the bathroom. - Footwear, whether removed automatically or manually, will now properly deactivate any bonuses or penalties that were applied. - Fixed the black dress with white jacket not being properly tailored when it no longer fit. - Fixed the problem with the game not applying the correct meal plan when you chose the Light meal plan. - Fixed the error that res

Update 8/4

Lots of new stuff in today's update. Major Additions - There is now a very low chance (4%) that, when traveling to another location, you will encounter a random conversation among various people. The random conversation could have various effects, depending on your reaction, and not all of them are instantaneous (or obvious). This is the first addition in what will eventually be an increasingly vast amount of potential random encounters. - You can now become a futa, but the requirements to unlock it are very, very difficult to get (there's only one way to do it, which involves the rare random encounter listed above), though more chances will be added over time. It also currently doesn't affect anything. Minor Additions - Hair dye no longer works instantly. - You can now change your height through specific circumstances (see the major addition above), though it takes time. Other ways to change height will be added eventually. - Genevieve now has all of her offered services

New Version (8/3) (Edit: 8/3a)

And of course I made the blinker thingy black instead of green. Why? Because I'm smrt. New version on the right, as always. Lots of new stuff today. Major Features - It should now be possible to get promoted from a novice secretary to a secretary. There are two possible promotion methods as well. - Added the leather and latex fetishes. They should be completely working (as in, I can't see a reason why they wouldn't be), but note that you have to really dedicate yourself to either one to unlock the trait. - Added gloves to the game, check the accessory shop. Currently, they are just something else to wear, but they will have a purpose and an effect later, once additional features are added. Minor Updates - Moved the weight kit from the living room to the balcony with the rest of the exercise equipment. - The bulletin board should now work for the secretary job. Bug Fixes - Fixed a bug that caused you to wear the platform shoes instead of the platform boots. - Fixed the err

New Version (8/2)

It only took about 5 hours, but hey, it's a new version! Major Features - Added the first level of the Business Career in full. You can work at the job, get paid, and experience random events. (though I just realized that I forgot to include the "no event" conditional, so look for version 8/2A for that to be fixed. Should only take a couple of minutes) Minor Features - Dildo panties readded, now that they work. Bug Fixes - Fixed the problem with the upper ear earrings not being able to be worn if they're removed. - Fixed the problem with every day being a work day. - Fixed the error that resulted in the days not being updated properly if you didn't skip the intro. - Updated the Traits status selection to show Reformed Feet information. - Hopefully fixed the problem of the game telling you that you can't go to work because the club is closed. - Typos. Version 8/2a - Fixed the "no event" conditional for the secretary. Version 8/2b - Fixed the "it&

New Version (8/1)

A new version appears! Please note that, despite the import/export feature, previous features will not work with this version. Major Changes - The reformed feet trait should now work as intended. There's a little bit of magic involved, in that your sneakers can still be worn even if you can no longer wear heels, but that's intentional, since I can't confirm that the player has shoes, and I don't want to rewrite the checks that are required for leaving the apartment. - The first days for all three remaining jobs have been implemented, so that you can at least see what the places look like, as well as see your immediate supervisor. - The first job of the business career has been half implemented. You can work at the job, but there are no random events yet, and no possibility of promotion, but now that the groundwork has been laid, I should be able to put that in tomorrow. Bug Fixes - Thanks to Ehlanna, the import/export feature should now be working. Fingers crossed. - Y